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The sweet and upbeat B section of the main theme is slowed down and rearranged for guitar and strings for moments to do with Cloud's love life ("Interrupted by Fireworks") the gloomy and plodding second half of the Main Theme is used for The Reveal and the main A-section melody, in a minor key, is used for moments focusing on Cloud's Fake Memories. Like Terra, Cloud shares his motif with the game itself ("Main Theme of FINAL FANTASY VII"), but used in a way that's somewhat more complicated.Ultimately, it has still remained as Sephiroth's character motif throughout the franchise's later entries, whereas "One-Winged Angel" is merely a battle rearrangement for him. "One-Winged Angel" is a more complex and choir-accompanied rearrangement of "Those Chosen By the Planet" (not too dissimilar from how the 4th movement of "Dancing Mad" is primarily a battle piece rearrangement of Kefka's material), but "Those Chosen By the Planet" also appears in Final Fantasy VII: Advent Children within the cue "Beyond the Wasteland" about one minute in. Or rather, that was the case in VII, but due to its popularity, "One-Winged Angel" has become Sephiroth's leitmotif in all of his future appearances. Sephiroth's leitmotif is "Those Chosen By the Planet", which is played during his slaughter of Nibleheim, not the immensely popular ' "One-Winged Angel"."Dancing Mad", the music that plays during the party's final confrontation with Kefka Palazzo, incorporates numerous leitmotifs that, when you sit down, listen to them, piece them together, and think about it sums up everything Kefka is so perfectly, it couldn't be the final boss music for anyone else but him.Celes's character theme is the famous opera song "Aria Di Mezzo Carattere" played slower and more sad in tone.However, Terra's true character theme is "Awakening". Terra's leitmotif, which is also the Overworld Map theme, is effectively the Theme Tune for that entire game.Final Fantasy VI: Almost all of the playable characters (and some of the villains) have their own leitmotif (with the exception of the twin brothers Edgar and Sabin/Mashe, who share one).The boss just doesn't seem to die, and then suddenly you hear the theme. In addition to that, usage of the theme outside of battling Gilgamesh himself came during the fight against Necrophobe in V. This happened again in both Final Fantasy XIII-2's Coliseum and Final Fantasy XV: Episode Gladiolus. This one was so memorable that when Gilgamesh made a cameo in Final Fantasy XII, his theme came with him (in a well-done orchestration, at that) as well as a big bridge to fight on. Gilgamesh of Final Fantasy V, from his second appearance on, is one of only two enemies in the game to get his own theme, "Battle on the Big Bridge" (also known as "Clash on the Big Bridge" or simply "Battle with Gilgamesh")."Theme of Love", Rosa and Cecil's relationship theme, is so popular and well-known in Japan, it's now being included in many school music books over there.Nothing says "Oh shit, I'm about to get my ass kicked by the Big Bad" quite like those Ominous Pipe Organs. Most notable is Golbez with "Clad in Black".
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Nearly all of the protagonists have one, as do some of the villains.
MYST 3 INTRO MUSIC SERIES
Final Fantasy IV was the first game in the series where many different characters are given leitmotifs.The most well-known are the Recurring Riffs for concepts that span more than one game, such as the Crystal Theme/Prelude, the Final Fantasy Theme/Prologue, the (much-remixed) Chocobo Theme, the Moogle Theme, and the Victory Theme. Nobuo Uematsu, the composer of much of its music, is known for creating memorable leitmotifs for characters, locations, and events.